| AlignToGravity |
|
| CoastingTestEnabled |
|
| CourseCorrectionMaxDistanceInPrecisionModeGridSizeMultiple |
Distance from direct line between two waypoints (in multiples of gridSize), at which will the autopilot try to correct with CourseCorrectionMaxThrust% thrust in precision mode |
| CourseCorrectionMaxDistanceLargeGrid |
Distance from direct line between two waypoints, at which will the autopilot try to correct with CourseCorrectionMaxThrust% thrust. Large grid only setting |
| CourseCorrectionMaxDistanceSmallGrid |
Distance from direct line between two waypoints, at which will the autopilot try to correct with CourseCorrectionMaxThrust% thrust. Small grid only setting |
| CourseCorrectionMaxRemainingRotationBeforeThrust |
Max angle in radians between vectors 'Grid.Forward' and 'NextWaypoint.Forward' or 'Grid.Position - NextWaypoint.Position' when going toward first waypoint before starting thrust |
| CourseCorrectionMaxRemainingRotationBeforeThrustInPrecisionMode |
Max angle in radians between vectors 'Grid.Forward' and 'NextWaypoint.Forward' or 'Grid.Position - NextWaypoint.Position' when going toward first waypoint before starting thrust. In Precision mode |
| CourseCorrectionMaxThrustPercentage |
Max percentage of thrust dedicated to correcting course toward nearest point on direct line between two traveled points |
| DefaultPitchAngleDeg |
Default value of MaxPitchAngle in degrees for newly built block |
| DefaultRollAngleDeg |
Default value of MaxRollAngle in degrees for newly built block |
| MaxPitchAngleDeg |
When moving to a waypoint in P-Gravity, the grid may pitch up or down by this angle in degrees |
| MaxRollAngleDeg |
When moving to a waypoint in P-Gravity, the grid may roll left or right by this angle in degrees |
| MaxRotationSpeed |
Minimum rotation speed (vanila was about 1.8) |
| MaxRotationSpeedTresholdRadians |
Above this value rotation speed will always be MaxRotationSpeed (vanila was infinite) |
| MinHeightAboveTerrainBounds |
|
| MinHeightAlignmentEnabled |
|
| MinRotationSpeed |
Minimum rotation speed (vanila was about 0.05) |
| MinRotationSpeedThresholdRadians |
Under this value rotation speed will always be MinRotationSpeed (vanila was 0) |
| PrecisionModeRotationVelocitySlowFactor |
Rotation velocity in precision mode is divided by this value |
| RotationDeadzone |
How many radians remaining to be considered fully rotated |
| RotationDeadzoneAdaptiveSpeed |
How many radians remaining to be considered fully rotated. For adaptive speed waypoints |
| RotationVelocitySlowFactorAutomaticBehavior |
Rotation velocity is divided by this value |
| RotationVelocitySlowFactorAutomaticBehaviorTreshold |
Treshold under which grids with AutomaticBehavior (like drones) and target, will divide their torque by RotationVelocitySlowFactorAutomaticBehavior |
| AvailableInSurvival |
Inherited from MyObjectBuilder_DefinitionBase |
| ComponentType |
Inherited from MyObjectBuilder_ComponentDefinitionBase |
| Description |
Inherited from MyObjectBuilder_DefinitionBase |
| DescriptionArgs |
Inherited from MyObjectBuilder_DefinitionBase |
| DisplayName |
Inherited from MyObjectBuilder_DefinitionBase |
| DLCs |
Inherited from MyObjectBuilder_DefinitionBase |
| Enabled |
Inherited from MyObjectBuilder_DefinitionBase |
| Icons |
Inherited from MyObjectBuilder_DefinitionBase |
| Id |
Inherited from MyObjectBuilder_DefinitionBase |
| Public |
Inherited from MyObjectBuilder_DefinitionBase |