| HarvestRatioMultiplier |
|
| ParticleOffset |
|
| AimingSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| AmplitudeMultiplier3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| AvailableInSurvival |
Inherited from MyObjectBuilder_DefinitionBase |
| BackrunSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| BackwalkSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| BlendTime |
Inherited from MyObjectBuilder_HandItemDefinition |
| CrouchBackwalkSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| CrouchStrafingSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| CrouchWalkSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| Description |
Inherited from MyObjectBuilder_DefinitionBase |
| DescriptionArgs |
Inherited from MyObjectBuilder_DefinitionBase |
| DisplayName |
Inherited from MyObjectBuilder_DefinitionBase |
| DistanceMultiplier |
Inherited from MyObjectBuilder_EngineerToolBaseDefinition |
| DLCs |
Inherited from MyObjectBuilder_DefinitionBase |
| Enabled |
Inherited from MyObjectBuilder_DefinitionBase |
| FingersAnimation |
Inherited from MyObjectBuilder_HandItemDefinition |
| Flare |
Inherited from MyObjectBuilder_EngineerToolBaseDefinition |
| Icons |
Inherited from MyObjectBuilder_DefinitionBase |
| Id |
Inherited from MyObjectBuilder_DefinitionBase |
| ItemIronsightOrientation |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemIronsightPosition |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemOrientation |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemOrientation3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemPosition |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemPosition3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemPositioning |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemPositioning3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemPositioningIronsight |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemPositioningIronsight3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemPositioningShoot |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemPositioningShoot3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemPositioningWalk |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemPositioningWalk3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemShootOrientation |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemShootOrientation3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemShootPosition |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemShootPosition3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemWalkingOrientation |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemWalkingOrientation3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemWalkingPosition |
Inherited from MyObjectBuilder_HandItemDefinition |
| ItemWalkingPosition3rd |
Inherited from MyObjectBuilder_HandItemDefinition |
| LeftHandOrientation |
Inherited from MyObjectBuilder_HandItemDefinition |
| LeftHandPosition |
Inherited from MyObjectBuilder_HandItemDefinition |
| LightColor |
Inherited from MyObjectBuilder_HandItemDefinition |
| LightFalloff |
Inherited from MyObjectBuilder_HandItemDefinition |
| LightGlareIntensity |
Inherited from MyObjectBuilder_HandItemDefinition |
| LightGlareSize |
Inherited from MyObjectBuilder_HandItemDefinition |
| LightIntensityLower |
Inherited from MyObjectBuilder_HandItemDefinition |
| LightIntensityUpper |
Inherited from MyObjectBuilder_HandItemDefinition |
| LightRadius |
Inherited from MyObjectBuilder_HandItemDefinition |
| MuzzlePosition |
Inherited from MyObjectBuilder_HandItemDefinition |
| PhysicalItemId |
Inherited from MyObjectBuilder_HandItemDefinition |
| Public |
Inherited from MyObjectBuilder_DefinitionBase |
| RightHandOrientation |
Inherited from MyObjectBuilder_HandItemDefinition |
| RightHandPosition |
Inherited from MyObjectBuilder_HandItemDefinition |
| RunMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| RunSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| RunStrafingSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| ScatterSpeed |
Inherited from MyObjectBuilder_HandItemDefinition |
| ShakeAmountNoTarget |
Inherited from MyObjectBuilder_HandItemDefinition |
| ShakeAmountTarget |
Inherited from MyObjectBuilder_HandItemDefinition |
| ShootBlend |
Inherited from MyObjectBuilder_HandItemDefinition |
| ShootScatter |
Inherited from MyObjectBuilder_HandItemDefinition |
| SimulateLeftHand |
Inherited from MyObjectBuilder_HandItemDefinition |
| SimulateLeftHandFps |
Inherited from MyObjectBuilder_HandItemDefinition |
| SimulateRightHand |
Inherited from MyObjectBuilder_HandItemDefinition |
| SimulateRightHandFps |
Inherited from MyObjectBuilder_HandItemDefinition |
| SpeedMultiplier |
Inherited from MyObjectBuilder_EngineerToolBaseDefinition |
| SprintSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| ToolMaterial |
Inherited from MyObjectBuilder_HandItemDefinition |
| ToolSounds |
Inherited from MyObjectBuilder_HandItemDefinition |
| WalkSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| WalkStrafingSpeedMultiplier |
Inherited from MyObjectBuilder_HandItemDefinition |
| WeaponType |
Inherited from MyObjectBuilder_HandItemDefinition |
| XAmplitudeOffset |
Inherited from MyObjectBuilder_HandItemDefinition |
| XAmplitudeScale |
Inherited from MyObjectBuilder_HandItemDefinition |
| YAmplitudeOffset |
Inherited from MyObjectBuilder_HandItemDefinition |
| YAmplitudeScale |
Inherited from MyObjectBuilder_HandItemDefinition |
| ZAmplitudeOffset |
Inherited from MyObjectBuilder_HandItemDefinition |
| ZAmplitudeScale |
Inherited from MyObjectBuilder_HandItemDefinition |