Sandbox.Common.ObjectBuilders
MyObjectBuilder OffensiveCombatStayAtRange
Assembly: SpaceEngineers.ObjectBuilders.dll
public class MyObjectBuilder_OffensiveCombatStayAtRange: MyObjectBuilder_ComponentBase
Fields
| Member | Description |
|---|---|
| EvasiveManeuvers | |
| FacingMode | |
| FacingPriority | |
| MaximalDistance | |
| MinimalDistance | |
| SelectedWeapons | |
| RemoveExistingComponentOnNewInsert | Inherited from MyObjectBuilder_ComponentBase |
Properties
| Member | Description |
|---|---|
| SubtypeId | Inherited from MyObjectBuilder_Base |
| SubtypeName | Inherited from MyObjectBuilder_Base |
| TypeId | Inherited from MyObjectBuilder_Base |
Constructors
| Member | Description |
|---|---|
| MyObjectBuilder_OffensiveCombatStayAtRange() |
Methods
| Member | Description |
|---|---|
| Remap(IMyRemapHelper) | |
| Clone() | Inherited from MyObjectBuilder_Base |
| Equals(MyObjectBuilder_Base) | Inherited from MyObjectBuilder_Base |
| Remap(IMyRemapHelper) | Inherited from MyObjectBuilder_ComponentBase |
| SetupForProjector() | Inherited from MyObjectBuilder_ComponentBase |
| ShouldSerializeSubtypeId() | Inherited from MyObjectBuilder_Base |
Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_ComponentBase