RenderSpritesToTexture
Summary
public void RenderSpritesToTexture(int area, ListReader<MySprite> sprites, Vector2I textureSize, Vector2 aspectRatio, Color backgroundColor, byte backgroundAlpha)
public void RenderSpritesToTexture(int area, ListReader<MySprite> sprites, Vector2I textureSize, Vector2 aspectRatio, Color backgroundColor, byte backgroundAlpha)