Assembly: Sandbox.Game.dll

public interface IMyMissileGunObject: IMyGunObject<MyGunBase>, IMyShootOrigin

Properties

Member Description
GetAmmoDefinition Gets ammo definition

Inherited from IMyShootOrigin
MaxShootRange Gets weapon max shoot range

Inherited from IMyShootOrigin
ShootOrigin Gets shot starting position

Inherited from IMyShootOrigin

Methods

Member Description
RemoveMissile(long)
ShootMissile(MyObjectBuilder_Missile)

Implements: