Sandbox.Game.Entities
IMyMissileGunObject
Assembly: Sandbox.Game.dll
public interface IMyMissileGunObject: IMyGunObject<MyGunBase>, IMyShootOrigin
Properties
| Member | Description |
|---|---|
| GetAmmoDefinition | Gets ammo definition Inherited from IMyShootOrigin |
| MaxShootRange | Gets weapon max shoot range Inherited from IMyShootOrigin |
| ShootOrigin | Gets shot starting position Inherited from IMyShootOrigin |
Methods
| Member | Description |
|---|---|
| RemoveMissile(long) | |
| ShootMissile(MyObjectBuilder_Missile) |
Implements: