GetExistingCubes
Summary
public void GetExistingCubes(Vector3I boneMin, Vector3I boneMax, Dictionary<Vector3I, MySlimBlock> resultSet, MyDamageInformation? damageInfo)
Parameters
- Vector3I boneMin
- Vector3I boneMax
- Dictionary<Vector3I, MySlimBlock> resultSet
- MyDamageInformation? damageInfo