UpdateParticleContactPoint
Summary
public void UpdateParticleContactPoint(long entityId, ref Vector3 relativePosition, ref Vector3 normal, ref Vector3 separatingVelocity, float separatingSpeed, float impulse, ContactPointDataTypes flags)
public void UpdateParticleContactPoint(long entityId, ref Vector3 relativePosition, ref Vector3 normal, ref Vector3 separatingVelocity, float separatingSpeed, float impulse, ContactPointDataTypes flags)