MyBlockingBody
Assembly: Sandbox.Game.dll
public class MyBlockingBody: MyPhysicsBody, IMyComponentBase, IMyEntityComponentBase, IMyActivationHandler
Events
| Member | Description |
|---|---|
| BeforeRemovedFromContainer | Inherited from IMyEntityComponentBase |
Properties
| Member | Description |
|---|---|
| HandTool | |
| ComponentTypeDebugString | Inherited from IMyEntityComponentBase |
| Container | Inherited from IMyEntityComponentBase |
| ContainerBase | Inherited from IMyComponentBase |
| Entity | Inherited from IMyEntityComponentBase |
| RemoveExistingComponentOnNewInsert | Inherited from IMyComponentBase |
Constructors
| Member | Description |
|---|---|
| MyBlockingBody(MyHandToolBase, MyEntity) |
Methods
| Member | Description |
|---|---|
| OnWorldPositionChanged(object) | |
| SetWorldMatrix(MatrixD) | |
| Deserialize(MyObjectBuilder_ComponentBase) | Inherited from IMyComponentBase |
| GetAs |
Inherited from IMyComponentBase |
| Init(MyComponentDefinitionBase) | Inherited from IMyComponentBase |
| IsSerialized() | Inherited from IMyComponentBase |
| OnAddedToContainer() | Inherited from IMyComponentBase |
| OnAddedToScene() | Inherited from IMyComponentBase |
| OnBeforeRemovedFromContainer() | Inherited from IMyComponentBase |
| OnRemovedFromScene() | Inherited from IMyComponentBase |
| Serialize(bool) | Inherited from IMyComponentBase |
| SetContainer(IMyComponentContainer) | Inherited from IMyComponentBase |
Inheritance: MyPhysicsBody prohibited
Implements:
- IMyActivationHandler prohibited
- IMyComponentBase
- IMyEntityComponentBase