Summary

public IReadOnlyDictionary<Guid, string> Storage { get; }

Store custom mod data here. Use a GUID unique to your mod. Use only system types, not custom types in mod script or game.

Returns

IReadOnlyDictionary<Guid, string>

Remarks

This is not synced. Caution, this contains data formods. It is recommended to use the appropriate methods instead (GetValue, TryGetValue, SetValue, RemoveValue).