Assembly: Sandbox.Game.dll

public interface IMyEnvironmentOwner

Properties

Member Description
Entity
EnvironmentDefinition

Methods

Member Description
GetBoundingShape(ref Vector3D, ref Vector3, ref Vector3)
GetDefinition(ushort, out MyRuntimeEnvironmentItemInfo)
GetModelForId(short)
GetModelId(MyPhysicalModelDefinition)
GetSectorById(long)
GetSectorForPosition(Vector3D)
GetSeed()
GetSurfaceNormalForPoint(ref Vector3D, out Vector3D)
ProjectPointToSurface(ref Vector3D)
QuerySurfaceParameters(Vector3D, ref BoundingBoxD, List, MyList)
ScheduleWork(MyEnvironmentSector, bool)
SetSectorPinned(MyEnvironmentSector, bool)