Sandbox.ModAPI
IMyBasicMissionFollowHome
Assembly: Sandbox.Common.dll
public interface IMyBasicMissionFollowHome: IMyBasicMissionComponent, IMyBasicMissionComponent, IMyBasicMissionFollowHome
Describes follow home mission for Basic AI block
Properties
| Member | Description |
|---|---|
| DetailedInfo | Contains detailed info with current status/error messages Inherited from IMyBasicMissionComponent |
| IsSelected | Gets or sets whether the mission is selected Inherited from IMyBasicMissionComponent |
| MaxRange | Gets or sets max range from home. Controlled grid will stay between min and max range. Inherited from IMyBasicMissionFollowHome |
| MinRange | Gets or sets min range from home. Controlled grid will stay between min and max range. Inherited from IMyBasicMissionFollowHome |
| MissionName | Gets mission name Inherited from IMyBasicMissionComponent |
| UniqueSelectionId | Gets unique selection id for the mission. You can find id of the mission in the EntityComponents.sbc. Inherited from IMyBasicMissionComponent |
| Wander | Gets or sets wander behavior of the controlled grid Inherited from IMyBasicMissionFollowHome |
Methods
| Member | Description |
|---|---|
| GoHome(long) | Goes home to the specified beacon |
| GoHome(IMyGps) | Goes home to the specified GPS |
| CreateTerminalInterfaceControls |
Inherited from IMyBasicMissionComponent |
Implements: