Sandbox.ModAPI
IMyBasicMissionFollowPlayer
Assembly: Sandbox.Common.dll
public interface IMyBasicMissionFollowPlayer: IMyBasicMissionComponent, IMyBasicMissionComponent, IMyBasicMissionFollowPlayer
Describes follow player mission for Basic AI block
Properties
| Member | Description |
|---|---|
| DetailedInfo | Contains detailed info with current status/error messages Inherited from IMyBasicMissionComponent |
| FollowDistance | Gets or Sets the following distance Inherited from IMyBasicMissionFollowPlayer |
| IsSelected | Gets or sets whether the mission is selected Inherited from IMyBasicMissionComponent |
| MissionName | Gets mission name Inherited from IMyBasicMissionComponent |
| UniqueSelectionId | Gets unique selection id for the mission. You can find id of the mission in the EntityComponents.sbc. Inherited from IMyBasicMissionComponent |
Methods
| Member | Description |
|---|---|
| FollowPlayer(long) | Starts following the specified player. This method works only when called from the server. Also follow player has to be selected mission. |
| StopFollowing() | Stops following player. Follow player has to be selected mission. |
| CreateTerminalInterfaceControls |
Inherited from IMyBasicMissionComponent |
Implements: