GetFreeDestination
Summary
public Vector3D GetFreeDestination(Vector3D originalDestination, float checkRadius, float shipRadius)
Gets a destination and tries to fix it so that it does not collide with anything
Returns
Adjusted position
public Vector3D GetFreeDestination(Vector3D originalDestination, float checkRadius, float shipRadius)
Gets a destination and tries to fix it so that it does not collide with anything
Adjusted position