Assembly: VRage.Game.dll

public interface IMyResourceSinkComponent

Properties

Member Description
AcceptedResources
TemporaryConnectedEntity

Methods

Member Description
CurrentInputByType(MyDefinitionId)
IsPowerAvailable(MyDefinitionId, float)
IsPoweredByType(MyDefinitionId)
MaxRequiredInputByType(MyDefinitionId)
RequiredInputByType(MyDefinitionId)
SetInputFromDistributor(MyDefinitionId, float, bool, bool)
SetMaxRequiredInputByType(MyDefinitionId, float)
SetRequiredInputByType(MyDefinitionId, float)
SetRequiredInputFuncByType(MyDefinitionId, Func) Change the required input function (callback) for given type of resource. It does not call it immediately to update required input value.
SuppliedRatioByType(MyDefinitionId)

Inheritors: