VRage.Game.Components.Interfaces
IMyResourceSinkComponent
Assembly: VRage.Game.dll
public interface IMyResourceSinkComponent
Properties
| Member | Description |
|---|---|
| AcceptedResources | |
| TemporaryConnectedEntity |
Methods
| Member | Description |
|---|---|
| CurrentInputByType(MyDefinitionId) | |
| IsPowerAvailable(MyDefinitionId, float) | |
| IsPoweredByType(MyDefinitionId) | |
| MaxRequiredInputByType(MyDefinitionId) | |
| RequiredInputByType(MyDefinitionId) | |
| SetInputFromDistributor(MyDefinitionId, float, bool, bool) | |
| SetMaxRequiredInputByType(MyDefinitionId, float) | |
| SetRequiredInputByType(MyDefinitionId, float) | |
| SetRequiredInputFuncByType(MyDefinitionId, Func |
Change the required input function (callback) for given type of resource. It does not call it immediately to update required input value. |
| SuppliedRatioByType(MyDefinitionId) |
Inheritors: