Summary
public virtual void AddForce(MyPhysicsForceType type, Vector3? force, Vector3D? position, Vector3? torque, float? maxSpeed, bool applyImmediately, bool activeOnly)
Applies external force to the physics object.
public virtual void AddForce(MyPhysicsForceType type, Vector3? force, Vector3D? position, Vector3? torque, float? maxSpeed, bool applyImmediately, bool activeOnly)
Applies external force to the physics object.