CreateCharacterCollision
Summary
public virtual void CreateCharacterCollision(Vector3 center, float characterWidth, float characterHeight, float crouchHeight, float ladderHeight, float headSize, float headHeight, MatrixD worldTransform, float mass, ushort collisionLayer, bool isOnlyVertical, float maxSlope, float maxLimit, float maxSpeedRelativeToShip, bool networkProxy, float? maxForce)