SpawnAt
Summary
public void SpawnAt(MatrixD worldMatrix, Vector3 velocity, IMyEntity spawnedBy, bool findFreePlace, string modelName, Color? color)
Spawns the player at a specific place. Must be called on server.
Parameters
- MatrixD worldMatrix
- Vector3 velocity
- IMyEntity spawnedBy
- bool findFreePlace
- string modelName
- Color? color
Summary
public void SpawnAt(MatrixD worldMatrix, Vector3 velocity, IMyEntity spawnedBy)
Spawns the player at a specific place. Must be called on server.