VRage.Game.ModAPI
IMyVoxelShapeBox
Assembly: VRage.Game.dll
public interface IMyVoxelShapeBox: IMyVoxelShape
Describes box voxel shape for filling or excavating
Properties
| Member | Description |
|---|---|
| Boundaries | Boundaries are in local space, you need to use transform property to rotate/translate shape |
| Transform | World matrix of voxel shape Inherited from IMyVoxelShape |
Methods
| Member | Description |
|---|---|
| GetIntersectionVolume(ref Vector3D) | Gets volume of intersection of shape and voxel Inherited from IMyVoxelShape |
| GetWorldBoundary() | Gets current world boundaries Inherited from IMyVoxelShape |
| PeekWorldBoundary(ref Vector3D) | Peeks world boundaries at given position Inherited from IMyVoxelShape |
Implements: