Assembly: VRage.Game.dll

public interface IMyDestroyableObject

Properties

Member Description
Integrity Gets the integrity (health) of the object
UseDamageSystem When set to true, it should use MyDamageSystem damage routing.

Methods

Member Description
DoDamage(float, MyStringHash, bool, MyHitInfo?, long, long, bool, MyStringHash?) Applies damage to an object
OnDestroy()

Inheritors: