Assembly: VRage.Game.dll

public class MyObjectBuilder_AsteroidGeneratorDefinition: MyObjectBuilder_DefinitionBase

Fields

Member Description
AllowPartialClusterObjectOverlap
ClusterDispersionAbsolute
ObjectDensityCluster
ObjectMaxDistanceInClusterMax
ObjectMaxDistanceInClusterMin
ObjectMaxInCluster
ObjectMinDistanceInCluster
ObjectSizeMax
ObjectSizeMaxCluster
ObjectSizeMin
ObjectSizeMinCluster
RotateAsteroids
SeedClusterTypeProbability
SeedTypeProbability
SubCells
UseClusterDefAsAsteroid
UseClusterVariableSize
UseGeneratorSeed
UseLinearPowOfTwoSizeDistribution
AvailableInSurvival Inherited from MyObjectBuilder_DefinitionBase
Description Inherited from MyObjectBuilder_DefinitionBase
DescriptionArgs Inherited from MyObjectBuilder_DefinitionBase
DisplayName Inherited from MyObjectBuilder_DefinitionBase
DLCs Inherited from MyObjectBuilder_DefinitionBase
Enabled Inherited from MyObjectBuilder_DefinitionBase
Icons Inherited from MyObjectBuilder_DefinitionBase
Id Inherited from MyObjectBuilder_DefinitionBase
Public Inherited from MyObjectBuilder_DefinitionBase

Properties

Member Description
SubtypeId Inherited from MyObjectBuilder_Base
SubtypeName Inherited from MyObjectBuilder_Base
TypeId Inherited from MyObjectBuilder_Base

Constructors

Member Description
MyObjectBuilder_AsteroidGeneratorDefinition()

Methods

Member Description
Clone() Inherited from MyObjectBuilder_Base
Equals(MyObjectBuilder_Base) Inherited from MyObjectBuilder_Base
ShouldSerializeSubtypeId() Inherited from MyObjectBuilder_Base

Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_DefinitionBase