Assembly: VRage.Game.dll

public class MyObjectBuilder_Definitions: MyObjectBuilder_Base

Fields

Member Description
AIBehaviors
AiCommands
AmmoMagazines
Ammos
Animations
AssetModifiers
AsteroidGenerators
AudioEffects
BlockPositions
BlockTags
BlockVariantGroups
BlueprintClassEntries
BlueprintClasses
Blueprints
Bots
CategoryClasses
CharacterNames
Characters
ComponentBlocks
ComponentGroups
Components
Configuration
ContainerTypes
ContractTypes
ControllerSchemas
ControllerSchemes
CubeBlocks
CurveDefinitions
Cuttings
Debris
DebugMenuSearchCacheItems
DecalGlobals
Decals
Definitions
DLCs
DroneBehaviors
DropContainers
Edges
EmissiveColors
EmissiveColorStatePresets
EntityComponents
EntityContainers
EnvironmentGroups
EnvironmentItems
EnvironmentItemsDefinitions
EnvironmentItemsEntries
Environments
FactionNames
Factions
FactionStationAdverts
Flares
Fonts
GasProperties
GlobalEvents
GridCreators
HandItems
LCDTextures
MainMenuInventoryScenes
MaterialProperties
OffensiveWords
ParticleEffects
PhysicalItems
PhysicalMaterials
PirateAntennas
PlanetGeneratorDefinitions
PlanetPrefabs
Prefabs
QuickStarts
RadialMenus
ResearchBlocks
ResearchGroups
ResourceDistributionGroups
RespawnShips
ScenarioCategories
ShadowTextureSets
ShipBlueprints
ShipSoundGroups
ShipSoundSystem
SoundCategories
Sounds
SpawnGroups
StatDefinitions
Stories
StoryCategories
TargetingGroups
TransparentMaterials
VoxelHands
VoxelMapStorages
VoxelMaterials
Weapons
WeatherEffects
WheelModels

Properties

Member Description
SubtypeId Inherited from MyObjectBuilder_Base
SubtypeName Inherited from MyObjectBuilder_Base
TypeId Inherited from MyObjectBuilder_Base

Constructors

Member Description
MyObjectBuilder_Definitions()

Methods

Member Description
Clone() Inherited from MyObjectBuilder_Base
Equals(MyObjectBuilder_Base) Inherited from MyObjectBuilder_Base
ShouldSerializeSubtypeId() Inherited from MyObjectBuilder_Base

Inheritance: MyObjectBuilder_Base