Assembly: VRage.Game.dll

public class MyObjectBuilder_EnvironmentDefinition: MyObjectBuilder_DefinitionBase

Global (environment) mergeable definitions

Fields

Member Description
ContourHighlightColor
ContourHighlightColorAccessDenied
ContourHighlightThickness
EnvironmentalParticles
EnvironmentOrientation
EnvironmentTexture
ExtremeLoddingSettings
FloatingObjectLinearDampening
FloatingObjectLinearDampeningInSafezone
FogProperties
HBAOSettings
HighlightPulseInSeconds
HighLoddingSettings
LargeShipMaxAngularSpeed
LargeShipMaxSpeed
LowLoddingSettings
MediumLoddingSettings
PlanetProperties
PostProcessSettings
ShadowSettings
SmallShipMaxAngularSpeed
SmallShipMaxSpeed
SSAOSettings
SunProperties
AvailableInSurvival Inherited from MyObjectBuilder_DefinitionBase
Description Inherited from MyObjectBuilder_DefinitionBase
DescriptionArgs Inherited from MyObjectBuilder_DefinitionBase
DisplayName Inherited from MyObjectBuilder_DefinitionBase
DLCs Inherited from MyObjectBuilder_DefinitionBase
Enabled Inherited from MyObjectBuilder_DefinitionBase
Icons Inherited from MyObjectBuilder_DefinitionBase
Id Inherited from MyObjectBuilder_DefinitionBase
Public Inherited from MyObjectBuilder_DefinitionBase

Properties

Member Description
SubtypeId Inherited from MyObjectBuilder_Base
SubtypeName Inherited from MyObjectBuilder_Base
TypeId Inherited from MyObjectBuilder_Base

Constructors

Member Description
MyObjectBuilder_EnvironmentDefinition()

Methods

Member Description
Equals(MyObjectBuilder_Base)
Clone() Inherited from MyObjectBuilder_Base
Equals(MyObjectBuilder_Base) Inherited from MyObjectBuilder_Base
ShouldSerializeSubtypeId() Inherited from MyObjectBuilder_Base

Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_DefinitionBase