Assembly: VRage.Game.dll

public class MyObjectBuilder_EnvironmentItemDefinition: MyObjectBuilder_PhysicalModelDefinition

Fields

Member Description
AvailableInSurvival Inherited from MyObjectBuilder_DefinitionBase
Description Inherited from MyObjectBuilder_DefinitionBase
DescriptionArgs Inherited from MyObjectBuilder_DefinitionBase
DisplayName Inherited from MyObjectBuilder_DefinitionBase
DLCs Inherited from MyObjectBuilder_DefinitionBase
Enabled Inherited from MyObjectBuilder_DefinitionBase
Icons Inherited from MyObjectBuilder_DefinitionBase
Id Inherited from MyObjectBuilder_DefinitionBase
Mass Inherited from MyObjectBuilder_PhysicalModelDefinition
Model Inherited from MyObjectBuilder_PhysicalModelDefinition
PhysicalMaterial Inherited from MyObjectBuilder_PhysicalModelDefinition
Public Inherited from MyObjectBuilder_DefinitionBase
UseInstanceRender Inherited from MyObjectBuilder_PhysicalModelDefinition

Properties

Member Description
SubtypeId Inherited from MyObjectBuilder_Base
SubtypeName Inherited from MyObjectBuilder_Base
TypeId Inherited from MyObjectBuilder_Base

Constructors

Member Description
MyObjectBuilder_EnvironmentItemDefinition()
MyObjectBuilder_PhysicalModelDefinition() Inherited from MyObjectBuilder_PhysicalModelDefinition

Methods

Member Description
Clone() Inherited from MyObjectBuilder_Base
Equals(MyObjectBuilder_Base) Inherited from MyObjectBuilder_Base
ShouldSerializeSubtypeId() Inherited from MyObjectBuilder_Base

Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_DefinitionBase ˃ MyObjectBuilder_PhysicalModelDefinition