VRage.Game
MyObjectBuilder Inventory
Assembly: VRage.Game.dll
public class MyObjectBuilder_Inventory: MyObjectBuilder_InventoryBase
Fields
| Member | Description |
|---|---|
| InventoryFlags | |
| Items | |
| Mass | |
| MaxItemCount | |
| nextItemId | |
| RemoveEntityOnEmpty | |
| Size | |
| Volume | |
| CanPutItems | Inherited from MyObjectBuilder_InventoryBase |
| InventoryId | Inherited from MyObjectBuilder_InventoryBase |
| RemoveExistingComponentOnNewInsert | Inherited from MyObjectBuilder_ComponentBase |
Properties
| Member | Description |
|---|---|
| SubtypeId | Inherited from MyObjectBuilder_Base |
| SubtypeName | Inherited from MyObjectBuilder_Base |
| TypeId | Inherited from MyObjectBuilder_Base |
Constructors
| Member | Description |
|---|---|
| MyObjectBuilder_Inventory() | |
| MyObjectBuilder_InventoryBase() | Inherited from MyObjectBuilder_InventoryBase |
Methods
| Member | Description |
|---|---|
| Clear() | |
| ShouldSerializeMaxItemCount() | |
| Clear() | Inherited from MyObjectBuilder_InventoryBase |
| Clone() | Inherited from MyObjectBuilder_Base |
| Equals(MyObjectBuilder_Base) | Inherited from MyObjectBuilder_Base |
| Remap(IMyRemapHelper) | Inherited from MyObjectBuilder_ComponentBase |
| SetupForProjector() | Inherited from MyObjectBuilder_ComponentBase |
| ShouldSerializeSubtypeId() | Inherited from MyObjectBuilder_Base |
Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_ComponentBase ˃ MyObjectBuilder_InventoryBase