Assembly: VRage.Game.dll

public class MyObjectBuilder_PhysicalItemDefinition: MyObjectBuilder_DefinitionBase

Fields

Member Description
AlwaysInStore
CanPlayerOffer
CanPlayerOrder
CanSpawnFromScreen
DepositAllEnabled
DestroyedPieceId
DestroyedPieces
DestroySound
ExtraInventoryTooltipLine
ExtraInventoryTooltipLineId
Health
IconSymbol
Mass
MaximumAcquisitionAmount
MaximumOfferAmount
MaximumOrderAmount
MaxStackAmount
MinimalPricePerUnit
MinimumAcquisitionAmount
MinimumOfferAmount
MinimumOrderAmount
Model
Models
ModelVolume
PhysicalMaterial
RotateOnSpawnX
RotateOnSpawnY
RotateOnSpawnZ
Size
Volume
VoxelMaterial
AvailableInSurvival Inherited from MyObjectBuilder_DefinitionBase
Description Inherited from MyObjectBuilder_DefinitionBase
DescriptionArgs Inherited from MyObjectBuilder_DefinitionBase
DisplayName Inherited from MyObjectBuilder_DefinitionBase
DLCs Inherited from MyObjectBuilder_DefinitionBase
Enabled Inherited from MyObjectBuilder_DefinitionBase
Icons Inherited from MyObjectBuilder_DefinitionBase
Id Inherited from MyObjectBuilder_DefinitionBase
Public Inherited from MyObjectBuilder_DefinitionBase

Properties

Member Description
SubtypeId Inherited from MyObjectBuilder_Base
SubtypeName Inherited from MyObjectBuilder_Base
TypeId Inherited from MyObjectBuilder_Base

Constructors

Member Description
MyObjectBuilder_PhysicalItemDefinition()

Methods

Member Description
ShouldSerializeIconSymbol()
Clone() Inherited from MyObjectBuilder_Base
Equals(MyObjectBuilder_Base) Inherited from MyObjectBuilder_Base
ShouldSerializeSubtypeId() Inherited from MyObjectBuilder_Base

Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_DefinitionBase

Inheritors: