VRage.Game
MyObjectBuilder SessionSettings
Assembly: VRage.Game.dll
public class MyObjectBuilder_SessionSettings: MyObjectBuilder_Base
Fields
Properties
| Member | Description |
|---|---|
| AutoSave | |
| ClientCanSave | |
| TrashFlags | |
| SubtypeId | Inherited from MyObjectBuilder_Base |
| SubtypeName | Inherited from MyObjectBuilder_Base |
| TypeId | Inherited from MyObjectBuilder_Base |
Constructors
| Member | Description |
|---|---|
| MyObjectBuilder_SessionSettings() |
Methods
| Member | Description |
|---|---|
| static GetInitialPCU(MyObjectBuilder_SessionSettings) | If you are modifying this function, also modify MyBlockLimits.GetInitialPCU (This function cannot be moved into MyBlockLimits as using MyBlockLimits while MySession.Static == null will result in crash during intialization of statics of MyBlockLimits) |
| GetExperimentalReason(bool) | |
| IsSettingsExperimental(bool) | |
| LogMembers(MyLog, LoggingOptions) | |
| ShouldSerializeAutoSave() | |
| ShouldSerializeEncounterDensity() | |
| ShouldSerializeProceduralDensity() | |
| ShouldSerializeProceduralSeed() | |
| ShouldSerializeTrashFlags() | |
| Clone() | Inherited from MyObjectBuilder_Base |
| Equals(MyObjectBuilder_Base) | Inherited from MyObjectBuilder_Base |
| ShouldSerializeSubtypeId() | Inherited from MyObjectBuilder_Base |
Inheritance: MyObjectBuilder_Base