Assembly: VRage.Game.dll

public class MyObjectBuilder_TransparentMaterialDefinition: MyObjectBuilder_DefinitionBase

Fields

Member Description
AlphaCutout
AlphaMistingEnable
AlphaMistingEnd
AlphaMistingStart
AlphaSaturation
CanBeAffectedByOtherLights
Color
ColorAdd
Fresnel
Gloss
GlossTexture
GlossTextureAdd
IsFlareOccluder
LightMultiplier
ReflectionShadow
Reflectivity
ShadowMultiplier
SoftParticleDistanceScale
SpecularColorFactor
TargetSize
Texture
TextureType
TriangleFaceCulling
UseAtlas
AvailableInSurvival Inherited from MyObjectBuilder_DefinitionBase
Description Inherited from MyObjectBuilder_DefinitionBase
DescriptionArgs Inherited from MyObjectBuilder_DefinitionBase
DisplayName Inherited from MyObjectBuilder_DefinitionBase
DLCs Inherited from MyObjectBuilder_DefinitionBase
Enabled Inherited from MyObjectBuilder_DefinitionBase
Icons Inherited from MyObjectBuilder_DefinitionBase
Id Inherited from MyObjectBuilder_DefinitionBase
Public Inherited from MyObjectBuilder_DefinitionBase

Properties

Member Description
SubtypeId Inherited from MyObjectBuilder_Base
SubtypeName Inherited from MyObjectBuilder_Base
TypeId Inherited from MyObjectBuilder_Base

Constructors

Member Description
MyObjectBuilder_TransparentMaterialDefinition()

Methods

Member Description
Clone() Inherited from MyObjectBuilder_Base
Equals(MyObjectBuilder_Base) Inherited from MyObjectBuilder_Base
ShouldSerializeSubtypeId() Inherited from MyObjectBuilder_Base

Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_DefinitionBase