Assembly: VRage.Game.dll

public class MyObjectBuilder_WeatherEffectDefinition: MyObjectBuilder_DefinitionBase

Fields

Member Description
AmbientSound
AmbientVolume
EffectName
FogAtmoMultiplier
FogColor
FogDensity
FogMultiplier
FogSkyboxMultiplier
FoliageWindModifier
HazardNotification
HealthHazard
Lightning
LightningCharacterHitIntervalMax
LightningCharacterHitIntervalMin
LightningGridHitIntervalMax
LightningGridHitIntervalMin
LightningIntervalMax
LightningIntervalMin
OxygenLevelModifier
ParticleAlphaMultiplier
ParticleCount
ParticleRadius
ParticleScale
RadiationHazard
ShadowFadeout
SolarOutputModifier
SunColor
SunIntensity
SunSpecularColor
TemperatureModifier
WindOutputModifier
AvailableInSurvival Inherited from MyObjectBuilder_DefinitionBase
Description Inherited from MyObjectBuilder_DefinitionBase
DescriptionArgs Inherited from MyObjectBuilder_DefinitionBase
DisplayName Inherited from MyObjectBuilder_DefinitionBase
DLCs Inherited from MyObjectBuilder_DefinitionBase
Enabled Inherited from MyObjectBuilder_DefinitionBase
Icons Inherited from MyObjectBuilder_DefinitionBase
Id Inherited from MyObjectBuilder_DefinitionBase
Public Inherited from MyObjectBuilder_DefinitionBase

Properties

Member Description
SubtypeId Inherited from MyObjectBuilder_Base
SubtypeName Inherited from MyObjectBuilder_Base
TypeId Inherited from MyObjectBuilder_Base

Constructors

Member Description
MyObjectBuilder_WeatherEffectDefinition()

Methods

Member Description
Clone() Inherited from MyObjectBuilder_Base
Equals(MyObjectBuilder_Base) Inherited from MyObjectBuilder_Base
ShouldSerializeSubtypeId() Inherited from MyObjectBuilder_Base

Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_DefinitionBase