Assembly: VRage.Game.dll

public class MyParticleEffect

Events

Member Description
OnDelete

Properties

Member Description
Autodelete
CameraSoftRadiusMultiplier
Data
DistanceMax
DurationMax
Id
IsEmittingStopped
IsStopped
Loop
SoftParticleDistanceScaleMultiplier
UserBirthMultiplier
UserColorIntensityMultiplier
UserColorMultiplier
UserFadeMultiplier
UserLifeMultiplier
UserRadiusMultiplier
UserScale
UserVelocityMultiplier
Velocity
WorldMatrix
UserEmitterScale Obsolete: Use UserScale instead.

Constructors

Member Description
MyParticleEffect()

Methods

Member Description
AssertUnload()
Clear()
Close()
GetElapsedTime()
GetName()
Init(MyParticleEffectData, ref MatrixD, uint)
OnRemoved()
Pause() This methods freezes effect and particles
Play() This method restores effect
SetDirty()
SetElapsedTime(float)
SetTranslation(ref Vector3D)
Stop(bool) This method stops and deletes effect completely
StopEmitting(float) This method stops generating any new particles
StopLights() This method stops all lights
ToString()
Update()
SetTranslation(Vector3D) Obsolete: SetTranslation(Vector3D) is deprecated, please use SetTranslation(ref Vector3D) instead.