VRage.Game.ObjectBuilders.ComponentSystem
MyObjectBuilder CharacterStatComponent
Assembly: VRage.Game.dll
public class MyObjectBuilder_CharacterStatComponent: MyObjectBuilder_EntityStatComponent
Fields
| Member | Description |
|---|---|
| RemoveExistingComponentOnNewInsert | Inherited from MyObjectBuilder_ComponentBase |
| ScriptNames | Inherited from MyObjectBuilder_EntityStatComponent |
| Stats | Inherited from MyObjectBuilder_EntityStatComponent |
Properties
| Member | Description |
|---|---|
| SubtypeId | Inherited from MyObjectBuilder_Base |
| SubtypeName | Inherited from MyObjectBuilder_Base |
| TypeId | Inherited from MyObjectBuilder_Base |
Constructors
| Member | Description |
|---|---|
| MyObjectBuilder_CharacterStatComponent() | |
| MyObjectBuilder_EntityStatComponent() | Inherited from MyObjectBuilder_EntityStatComponent |
Methods
| Member | Description |
|---|---|
| Clone() | Inherited from MyObjectBuilder_Base |
| Equals(MyObjectBuilder_Base) | Inherited from MyObjectBuilder_Base |
| Remap(IMyRemapHelper) | Inherited from MyObjectBuilder_ComponentBase |
| SetupForProjector() | Inherited from MyObjectBuilder_ComponentBase |
| ShouldSerializeSubtypeId() | Inherited from MyObjectBuilder_Base |
Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_ComponentBase ˃ MyObjectBuilder_EntityStatComponent