VRage.Game.ObjectBuilders.ComponentSystem
MyObjectBuilder InventoryAggregate
Assembly: VRage.Game.dll
public class MyObjectBuilder_InventoryAggregate: MyObjectBuilder_InventoryBase
Fields
| Member | Description |
|---|---|
| Inventories | |
| CanPutItems | Inherited from MyObjectBuilder_InventoryBase |
| InventoryId | Inherited from MyObjectBuilder_InventoryBase |
| RemoveExistingComponentOnNewInsert | Inherited from MyObjectBuilder_ComponentBase |
Properties
| Member | Description |
|---|---|
| SubtypeId | Inherited from MyObjectBuilder_Base |
| SubtypeName | Inherited from MyObjectBuilder_Base |
| TypeId | Inherited from MyObjectBuilder_Base |
Constructors
| Member | Description |
|---|---|
| MyObjectBuilder_InventoryAggregate() | |
| MyObjectBuilder_InventoryBase() | Inherited from MyObjectBuilder_InventoryBase |
Methods
| Member | Description |
|---|---|
| Clear() | |
| Clear() | Inherited from MyObjectBuilder_InventoryBase |
| Clone() | Inherited from MyObjectBuilder_Base |
| Equals(MyObjectBuilder_Base) | Inherited from MyObjectBuilder_Base |
| Remap(IMyRemapHelper) | Inherited from MyObjectBuilder_ComponentBase |
| SetupForProjector() | Inherited from MyObjectBuilder_ComponentBase |
| ShouldSerializeSubtypeId() | Inherited from MyObjectBuilder_Base |
Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_ComponentBase ˃ MyObjectBuilder_InventoryBase
Inheritors: