VRage.Game.ObjectBuilders.ComponentSystem
MyObjectBuilder PhysicsComponentBase
Assembly: VRage.Game.dll
public abstract class MyObjectBuilder_PhysicsComponentBase: MyObjectBuilder_ComponentBase
Fields
| Member | Description |
|---|---|
| AngularVelocity | |
| LinearVelocity | |
| RemoveExistingComponentOnNewInsert | Inherited from MyObjectBuilder_ComponentBase |
Properties
| Member | Description |
|---|---|
| SubtypeId | Inherited from MyObjectBuilder_Base |
| SubtypeName | Inherited from MyObjectBuilder_Base |
| TypeId | Inherited from MyObjectBuilder_Base |
Methods
| Member | Description |
|---|---|
| Clone() | Inherited from MyObjectBuilder_Base |
| Equals(MyObjectBuilder_Base) | Inherited from MyObjectBuilder_Base |
| Remap(IMyRemapHelper) | Inherited from MyObjectBuilder_ComponentBase |
| SetupForProjector() | Inherited from MyObjectBuilder_ComponentBase |
| ShouldSerializeSubtypeId() | Inherited from MyObjectBuilder_Base |
Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_ComponentBase
Inheritors: