Assembly: VRage.Game.dll

public class MyObjectBuilder_FactionDefinition: MyObjectBuilder_DefinitionBase

Fields

Member Description
AcceptHumans
AutoAcceptMember
BackgroundColor
DefaultRelation Default faction relation to the other factions. Enemies state is with highest prority and does not care if other faction want to be friend.
DiscoveredByDefault
EnableFriendlyFire
FactionIcon Path to banner icon.
FactionIconWorkshopId
Founder
IconColor
IsDefault This value indicates if fraction should be created by default for every new world and its owner will be visible in Ownership dropdown.
Name
StartingBalance Starting balance of the faction.
StartingReputation
StaticReputation
StringType
Tag
Type
AvailableInSurvival Inherited from MyObjectBuilder_DefinitionBase
Description Inherited from MyObjectBuilder_DefinitionBase
DescriptionArgs Inherited from MyObjectBuilder_DefinitionBase
DisplayName Inherited from MyObjectBuilder_DefinitionBase
DLCs Inherited from MyObjectBuilder_DefinitionBase
Enabled Inherited from MyObjectBuilder_DefinitionBase
Icons Inherited from MyObjectBuilder_DefinitionBase
Id Inherited from MyObjectBuilder_DefinitionBase
Public Inherited from MyObjectBuilder_DefinitionBase

Properties

Member Description
SubtypeId Inherited from MyObjectBuilder_Base
SubtypeName Inherited from MyObjectBuilder_Base
TypeId Inherited from MyObjectBuilder_Base

Constructors

Member Description
MyObjectBuilder_FactionDefinition()

Methods

Member Description
Clone() Inherited from MyObjectBuilder_Base
Equals(MyObjectBuilder_Base) Inherited from MyObjectBuilder_Base
ShouldSerializeSubtypeId() Inherited from MyObjectBuilder_Base

Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_DefinitionBase