VRage.Game.ObjectBuilders.Definitions
MyObjectBuilder GhostCharacterDefinition
Assembly: VRage.Game.dll
public class MyObjectBuilder_GhostCharacterDefinition: MyObjectBuilder_DefinitionBase
Fields
| Member | Description |
|---|---|
| LeftHandWeapons | |
| RightHandWeapons | |
| AvailableInSurvival | Inherited from MyObjectBuilder_DefinitionBase |
| Description | Inherited from MyObjectBuilder_DefinitionBase |
| DescriptionArgs | Inherited from MyObjectBuilder_DefinitionBase |
| DisplayName | Inherited from MyObjectBuilder_DefinitionBase |
| DLCs | Inherited from MyObjectBuilder_DefinitionBase |
| Enabled | Inherited from MyObjectBuilder_DefinitionBase |
| Icons | Inherited from MyObjectBuilder_DefinitionBase |
| Id | Inherited from MyObjectBuilder_DefinitionBase |
| Public | Inherited from MyObjectBuilder_DefinitionBase |
Properties
| Member | Description |
|---|---|
| SubtypeId | Inherited from MyObjectBuilder_Base |
| SubtypeName | Inherited from MyObjectBuilder_Base |
| TypeId | Inherited from MyObjectBuilder_Base |
Constructors
| Member | Description |
|---|---|
| MyObjectBuilder_GhostCharacterDefinition() |
Methods
| Member | Description |
|---|---|
| Clone() | Inherited from MyObjectBuilder_Base |
| Equals(MyObjectBuilder_Base) | Inherited from MyObjectBuilder_Base |
| ShouldSerializeSubtypeId() | Inherited from MyObjectBuilder_Base |
Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_DefinitionBase