Assembly: VRage.Game.dll

public class MyObjectBuilder_RepairBlueprintDefinition: MyObjectBuilder_BlueprintDefinition

Fields

Member Description
RepairAmount
AvailableInSurvival Inherited from MyObjectBuilder_DefinitionBase
BaseProductionTimeInSeconds Base production time in seconds, which is affected by speed increase of refinery or assembler.

Inherited from MyObjectBuilder_BlueprintDefinition
Description Inherited from MyObjectBuilder_DefinitionBase
DescriptionArgs Inherited from MyObjectBuilder_DefinitionBase
DisplayName Inherited from MyObjectBuilder_DefinitionBase
DLCs Inherited from MyObjectBuilder_DefinitionBase
Enabled Inherited from MyObjectBuilder_DefinitionBase
Icons Inherited from MyObjectBuilder_DefinitionBase
Id Inherited from MyObjectBuilder_DefinitionBase
IgnoreEfficiencyMultiplier Inherited from MyObjectBuilder_BlueprintDefinition
IsPrimary Inherited from MyObjectBuilder_BlueprintDefinition
Prerequisites Inherited from MyObjectBuilder_BlueprintDefinition
Priority Inherited from MyObjectBuilder_BlueprintDefinition
ProgressBarSoundCue Inherited from MyObjectBuilder_BlueprintDefinition
Public Inherited from MyObjectBuilder_DefinitionBase
Result THIS IS OBSOLETE

Inherited from MyObjectBuilder_BlueprintDefinition
Results Inherited from MyObjectBuilder_BlueprintDefinition

Properties

Member Description
SubtypeId Inherited from MyObjectBuilder_Base
SubtypeName Inherited from MyObjectBuilder_Base
TypeId Inherited from MyObjectBuilder_Base

Constructors

Member Description
MyObjectBuilder_RepairBlueprintDefinition()
MyObjectBuilder_BlueprintDefinition() Inherited from MyObjectBuilder_BlueprintDefinition

Methods

Member Description
Clone() Inherited from MyObjectBuilder_Base
Equals(MyObjectBuilder_Base) Inherited from MyObjectBuilder_Base
ShouldSerializeSubtypeId() Inherited from MyObjectBuilder_Base

Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_DefinitionBase ˃ MyObjectBuilder_BlueprintDefinition