Assembly: VRage.Game.dll

public class MyObjectBuilder_AnimationTreeNodeAdd: MyObjectBuilder_AnimationTreeNode

Additive node. Child nodes are base node + additive node.

Fields

Member Description
AddNode Child node, additive "layer".
BaseNode Child node, base "layer".
ParameterName Name of parameter controlling blending inside this node.
EdPos Position in editor.

Inherited from MyObjectBuilder_AnimationTreeNode
EventNames Inherited from MyObjectBuilder_AnimationTreeNode
EventTimes Inherited from MyObjectBuilder_AnimationTreeNode
Key Inherited from MyObjectBuilder_AnimationTreeNode

Properties

Member Description
SubtypeId Inherited from MyObjectBuilder_Base
SubtypeName Inherited from MyObjectBuilder_Base
TypeId Inherited from MyObjectBuilder_Base

Constructors

Member Description
MyObjectBuilder_AnimationTreeNodeAdd()

Methods

Member Description
GetChildren()
Clone() Inherited from MyObjectBuilder_Base
Equals(MyObjectBuilder_Base) Inherited from MyObjectBuilder_Base
GetChildren() Get the child nodes of this node.

Inherited from MyObjectBuilder_AnimationTreeNode
ShouldSerializeSubtypeId() Inherited from MyObjectBuilder_Base

Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_AnimationTreeNode