VRage.Game.ObjectBuilders
MyObjectBuilder AnimationTreeNodeAdd
Assembly: VRage.Game.dll
public class MyObjectBuilder_AnimationTreeNodeAdd: MyObjectBuilder_AnimationTreeNode
Additive node. Child nodes are base node + additive node.
Fields
| Member | Description |
|---|---|
| AddNode | Child node, additive "layer". |
| BaseNode | Child node, base "layer". |
| ParameterName | Name of parameter controlling blending inside this node. |
| EdPos | Position in editor. Inherited from MyObjectBuilder_AnimationTreeNode |
| EventNames | Inherited from MyObjectBuilder_AnimationTreeNode |
| EventTimes | Inherited from MyObjectBuilder_AnimationTreeNode |
| Key | Inherited from MyObjectBuilder_AnimationTreeNode |
Properties
| Member | Description |
|---|---|
| SubtypeId | Inherited from MyObjectBuilder_Base |
| SubtypeName | Inherited from MyObjectBuilder_Base |
| TypeId | Inherited from MyObjectBuilder_Base |
Constructors
| Member | Description |
|---|---|
| MyObjectBuilder_AnimationTreeNodeAdd() |
Methods
| Member | Description |
|---|---|
| GetChildren() | |
| Clone() | Inherited from MyObjectBuilder_Base |
| Equals(MyObjectBuilder_Base) | Inherited from MyObjectBuilder_Base |
| GetChildren() | Get the child nodes of this node. Inherited from MyObjectBuilder_AnimationTreeNode |
| ShouldSerializeSubtypeId() | Inherited from MyObjectBuilder_Base |
Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_AnimationTreeNode