VRage.Game.ObjectBuilders
MyObjectBuilder EntityStatRegenEffect
Assembly: VRage.Game.dll
public class MyObjectBuilder_EntityStatRegenEffect: MyObjectBuilder_Base
Fields
| Member | Description |
|---|---|
| AliveTime | |
| Duration | |
| Interval | |
| MaxRegenRatio | |
| MinRegenRatio | |
| RemoveWhenReachedMaxRegenRatio | |
| TickAmount |
Properties
| Member | Description |
|---|---|
| SubtypeId | Inherited from MyObjectBuilder_Base |
| SubtypeName | Inherited from MyObjectBuilder_Base |
| TypeId | Inherited from MyObjectBuilder_Base |
Constructors
| Member | Description |
|---|---|
| MyObjectBuilder_EntityStatRegenEffect() |
Methods
| Member | Description |
|---|---|
| Clone() | Inherited from MyObjectBuilder_Base |
| Equals(MyObjectBuilder_Base) | Inherited from MyObjectBuilder_Base |
| ShouldSerializeSubtypeId() | Inherited from MyObjectBuilder_Base |
Inheritance: MyObjectBuilder_Base