WorldSafeHalfExtent
Summary
public float WorldSafeHalfExtent()
Returns shortest distance (i.e. axis-aligned) to the world border from the world center, minus 600m to make spawning somewhat safer. Will be 0 if world is borderless
public float WorldSafeHalfExtent()
Returns shortest distance (i.e. axis-aligned) to the world border from the world center, minus 600m to make spawning somewhat safer. Will be 0 if world is borderless