VRage.Game.GUI.TextPanel
MySpriteDrawFrame
Assembly: VRage.Game.dll
public struct MySpriteDrawFrame: IDisposable
Constructors
| Member | Description |
|---|---|
| MySpriteDrawFrame(Action |
Methods
| Member | Description |
|---|---|
| Add(MySprite) | |
| AddRange(IEnumerable |
|
| AddToList(List |
|
| Clip(int, int, int, int) | |
| Dispose() | |
| ToCollection() |
Implements: