Assembly: VRage.Math.dll

public struct BoundingBox: IEquatable<BoundingBox>

Defines an axis-aligned box-shaped 3D volume.

Fields

Member Description
static Comparer
static CornerCount Specifies the total number of corners (8) in the BoundingBox.
static Invalid
Max The maximum point the BoundingBox contains.
Min The minimum point the BoundingBox contains.

Properties

Member Description
Center Calculates center
Corners
Depth
Extents
HalfExtents
Height
Matrix Matrix of AABB, respecting center and size
Perimeter return perimeter of edges
Size Size
Width

Constructors

Member Description
BoundingBox(Vector3, Vector3)
BoundingBox(BoundingBoxD)
BoundingBox(BoundingBoxI)

Methods

Member Description
static CreateFromHalfExtent(Vector3, float)
static CreateFromHalfExtent(Vector3, Vector3)
static CreateFromPoints(IEnumerable) Creates the smallest BoundingBox that will contain a group of points.
static CreateFromSphere(BoundingSphere) Creates the smallest BoundingBox that will contain the specified BoundingSphere.
static CreateFromSphere(ref BoundingSphere, out BoundingBox) Creates the smallest BoundingBox that will contain the specified BoundingSphere.
static CreateInvalid()
static CreateMerged(BoundingBox, BoundingBox) Creates the smallest BoundingBox that contains the two specified BoundingBox instances.
static CreateMerged(ref BoundingBox, ref BoundingBox, out BoundingBox) Creates the smallest BoundingBox that contains the two specified BoundingBox instances.
static IsBetween(float, float, float)
Contains(BoundingBox) Tests whether the BoundingBox contains another BoundingBox.
Contains(ref BoundingBox, out ContainmentType) Tests whether the BoundingBox contains a BoundingBox.
Contains(BoundingFrustum) Tests whether the BoundingBox contains a BoundingFrustum.
Contains(Vector3) Tests whether the BoundingBox contains a point.
Contains(Vector3D)
Contains(ref Vector3, out ContainmentType) Tests whether the BoundingBox contains a point.
Contains(BoundingSphere) Tests whether the BoundingBox contains a BoundingSphere.
Contains(ref BoundingSphere, out ContainmentType) Tests whether the BoundingBox contains a BoundingSphere.
Distance(Vector3)
DistanceSquared(Vector3)
Equals(BoundingBox) Determines whether two instances of BoundingBox are equal.
Equals(object) Determines whether two instances of BoundingBox are equal.
Equals(BoundingBox, float)
GetCorners() Gets an array of points that make up the corners of the BoundingBox. ALLOCATION!
GetCorners(Vector3[]) Gets the array of points that make up the corners of the BoundingBox.
GetCornersUnsafe(*Vector3)
GetHashCode() Gets the hash code for this instance.
GetIncluded(Vector3)
Include(ref Vector3) return expanded aabb (aabb include point)
Include(Vector3)
Include(Vector3, Vector3, Vector3)
Include(ref Vector3, ref Vector3, ref Vector3)
Include(ref BoundingBox) return expanded aabb (aabb include aabb)
Include(BoundingBox)
Include(ref Line)
Include(BoundingSphere)
Include(ref BoundingSphere)
Include(ref BoundingFrustum)
Inflate(float)
Inflate(Vector3)
InflateToMinimum(Vector3)
Intersect(BoundingBox) Returns bounding box which is intersection of this and box Result is invalid box when there's no intersection (Min > Max)
Intersects(BoundingBox) Checks whether the current BoundingBox intersects another BoundingBox.
Intersects(ref BoundingBox)
Intersects(ref BoundingBox, out bool) Checks whether the current BoundingBox intersects another BoundingBox.
Intersects(BoundingFrustum) Checks whether the current BoundingBox intersects a BoundingFrustum.
Intersects(Plane) Checks whether the current BoundingBox intersects a Plane.
Intersects(ref Plane, out PlaneIntersectionType) Checks whether the current BoundingBox intersects a Plane.
Intersects(Line, out float)
Intersects(Ray) Checks whether the current BoundingBox intersects a Ray.
Intersects(ref Ray, out float?) Checks whether the current BoundingBox intersects a Ray.
Intersects(BoundingSphere) Checks whether the current BoundingBox intersects a BoundingSphere.
Intersects(ref BoundingSphere, out bool) Checks whether the current BoundingBox intersects a BoundingSphere.
Intersects(ref BoundingSphere)
Intersects(ref BoundingSphereD)
IntersectsTriangle(Vector3, Vector3, Vector3)
IntersectsTriangle(ref Vector3, ref Vector3, ref Vector3)
ProjectedArea(Vector3)
Round(int)
Round()
Scale(Vector3)
SurfaceArea()
ToString() Returns a String that represents the current BoundingBox.
Transform(Matrix)
Transform(MatrixD)
Transform(ref Matrix)
Transform(ref Matrix, ref BoundingBox)
Transform(ref MatrixD)
Transform(ref MatrixD, ref BoundingBoxD)
Translate(Matrix) Translate
Translate(Vector3) Translate
Volume()

Implements: