Constructors
Summary
public MyExplosionInfo(float playerDamage, float damage, BoundingSphereD explosionSphere, MyExplosionTypeEnum type, bool playSound, bool checkIntersection, bool shouldDetonateAmmo)
Parameters
- float playerDamage
- float damage
- BoundingSphereD explosionSphere
- MyExplosionTypeEnum type
- bool playSound
- bool checkIntersection
- bool shouldDetonateAmmo