Assembly: VRage.Game.dll

public class MyHierarchyComponent<TYPE>: MyHierarchyComponentBase, IMyComponentBase, IMyEntityComponentBase

Fields

Member Description
QueryAABBImpl
QueryLineImpl
QuerySphereImpl
ChildId Inherited from MyHierarchyComponentBase

Events

Member Description
static OnAfterAddedToContainer Inherited from MyEntityComponentBase
BeforeRemovedFromContainer Inherited from IMyEntityComponentBase
BeforeRemovedFromContainer Inherited from MyEntityComponentBase
OnChildRemoved Inherited from MyHierarchyComponentBase
OnParentChanged Inherited from MyHierarchyComponentBase

Properties

Member Description
AttachSyncToEntity Inherited from MyEntityComponentBase
Children Gets the children collection.

Inherited from MyHierarchyComponentBase
ChildrenNeedingWorldMatrix Gets the children collection for spatial updates.

Inherited from MyHierarchyComponentBase
ComponentTypeDebugString Inherited from IMyEntityComponentBase
ComponentTypeDebugString Inherited from MyHierarchyComponentBase
ComponentTypeDebugString Name of the base component type for debug purposes (e.g.: "Position")

Inherited from MyEntityComponentBase
Container Inherited from IMyEntityComponentBase
Container Inherited from MyEntityComponentBase
ContainerBase Inherited from IMyComponentBase
ContainerBase This cannot be named Container to not conflict with the definition of Container in MyEntityComponentBase.

Inherited from MyComponentBase
Entity Inherited from IMyEntityComponentBase
Entity Inherited from MyEntityComponentBase
FailedOnSceneAdd Inherited from MyComponentBase
Parent Inherited from MyHierarchyComponentBase
RemoveExistingComponentOnNewInsert Inherited from IMyComponentBase
RemoveExistingComponentOnNewInsert Inherited from MyComponentBase

Constructors

Member Description
MyHierarchyComponent()
MyHierarchyComponentBase() Inherited from MyHierarchyComponentBase

Methods

Member Description
QueryAABB(ref BoundingBoxD, List)
QueryLine(ref LineD, List<MyLineSegmentOverlapResult>)
QuerySphere(ref BoundingSphereD, List)
AddChild(IMyEntity, bool, bool) Adds the child.

Inherited from MyHierarchyComponentBase
AddChildWithMatrix(IMyEntity, ref Matrix, bool) Inherited from MyHierarchyComponentBase
Delete() Inherited from MyHierarchyComponentBase
Deserialize(MyObjectBuilder_ComponentBase) Inherited from IMyComponentBase
Deserialize(MyObjectBuilder_ComponentBase) Inherited from MyHierarchyComponentBase
Deserialize(MyObjectBuilder_ComponentBase) Inherited from MyComponentBase
GetAs() Inherited from IMyComponentBase
GetAs() Inherited from MyComponentBase
GetChildrenRecursive(HashSet) Inherited from MyHierarchyComponentBase
GetTopMostParent(Type) Return top most parent of this entity

Inherited from MyHierarchyComponentBase
Init(MyComponentDefinitionBase) Inherited from IMyComponentBase
Init(MyComponentDefinitionBase) Inherited from MyComponentBase
IsSerialized() Inherited from IMyComponentBase
IsSerialized() Inherited from MyHierarchyComponentBase
IsSerialized() Tells the component container serializer whether this component should be saved

Inherited from MyComponentBase
OnAddedToContainer() Inherited from IMyComponentBase
OnAddedToContainer() Inherited from MyEntityComponentBase
OnAddedToContainer() Gets called after the container of this component changes

Inherited from MyComponentBase
OnAddedToScene() Inherited from IMyComponentBase
OnAddedToScene() Inherited from MyHierarchyComponentBase
OnAddedToScene() CH: TOOD: Be careful! This does not get called if the component is added to a container that is in the scene already!

Inherited from MyComponentBase
OnBeforeRemovedFromContainer() Inherited from IMyComponentBase
OnBeforeRemovedFromContainer() Inherited from MyHierarchyComponentBase
OnBeforeRemovedFromContainer() Inherited from MyEntityComponentBase
OnBeforeRemovedFromContainer() Gets called before the removal of this component from a container

Inherited from MyComponentBase
OnRemovedFromScene() Inherited from IMyComponentBase
OnRemovedFromScene() CH: TOOD: Be careful! This does not get called if the component is removed from a container that is still in the scene!

Inherited from MyComponentBase
RemoveByJN(MyHierarchyComponentBase) Inherited from MyHierarchyComponentBase
RemoveChild(IMyEntity, bool) Removes the child.

Inherited from MyHierarchyComponentBase
Serialize(bool) Inherited from IMyComponentBase
Serialize(bool) Inherited from MyHierarchyComponentBase
Serialize(bool) Inherited from MyComponentBase
SetContainer(IMyComponentContainer) Inherited from IMyComponentBase
SetContainer(IMyComponentContainer) Sets the container of this component. Note that the component is not added to the container here! Therefore, use MyComponentContainer.Add(...) method and it will in turn call this method. Actually, you should seldom have the need to call this method yourself.

Inherited from MyComponentBase

Inheritance: MyComponentBase ˃ MyEntityComponentBase ˃ MyHierarchyComponentBase

Implements: