IsRequiredByGame
Summary
public virtual bool IsRequiredByGame { get; }
Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction
public virtual bool IsRequiredByGame { get; }
Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction