Assembly: VRage.Game.dll

public interface IMySphericalNaturalGravityComponent: IMyNaturalGravityComponent

Describes spherical natural gravity provider

Properties

Member Description
Falloff Gravity falloff between minRadius and maxRadius
Intensity Gravity strength
MaxRadius Max gravity radius at lowest intensity
MinRadius Minimum gravity radius before gravity intensity begins to decrease
GravityLimit Gets distance between Position of gravity provider, and it's most distant point

Inherited from IMyNaturalGravityComponent
IsWorking Gets whither block is working or not

Inherited from IMyNaturalGravityComponent
Position Inherited from IMyNaturalGravityComponent

Methods

Member Description
GetGravityMultiplier(Vector3D) Get gravity scalar

Inherited from IMyNaturalGravityComponent
GetProxyAABB(out BoundingBoxD) Get bounding box around gravity provider

Inherited from IMyNaturalGravityComponent
GetWorldGravity(Vector3D) Gets gravity vector

Inherited from IMyNaturalGravityComponent
IsPositionInRange(Vector3D) Tests if the specified point is within the gravity of this entity.

Inherited from IMyNaturalGravityComponent

Implements:

Inheritors: