VRage.Game.ObjectBuilders
MyObjectBuilder AnimationTreeNodeDynamicTrack
Assembly: VRage.Game.dll
public class MyObjectBuilder_AnimationTreeNodeDynamicTrack: MyObjectBuilder_AnimationTreeNodeTrack
Track node, playing track given from action
Fields
| Member | Description |
|---|---|
| DefaultAnimation | |
| AnimationName | Name of used track (animation) in MWM file. Inherited from MyObjectBuilder_AnimationTreeNodeTrack |
| EdPos | Position in editor. Inherited from MyObjectBuilder_AnimationTreeNode |
| EventNames | Inherited from MyObjectBuilder_AnimationTreeNode |
| EventTimes | Inherited from MyObjectBuilder_AnimationTreeNode |
| Interpolate | Interpolate between keyframes. If false, track will be played frame by frame. Inherited from MyObjectBuilder_AnimationTreeNodeTrack |
| Key | Inherited from MyObjectBuilder_AnimationTreeNode |
| Loop | If true, animation will be looped. Default value is true. Inherited from MyObjectBuilder_AnimationTreeNodeTrack |
| PathToModel | Path to MWM file. Inherited from MyObjectBuilder_AnimationTreeNodeTrack |
| Speed | Playing speed multiplier. Inherited from MyObjectBuilder_AnimationTreeNodeTrack |
| SynchronizeWithLayer | Synchronize time in this track with the specified layer. Inherited from MyObjectBuilder_AnimationTreeNodeTrack |
Properties
| Member | Description |
|---|---|
| SubtypeId | Inherited from MyObjectBuilder_Base |
| SubtypeName | Inherited from MyObjectBuilder_Base |
| TypeId | Inherited from MyObjectBuilder_Base |
Constructors
| Member | Description |
|---|---|
| MyObjectBuilder_AnimationTreeNodeDynamicTrack() | |
| MyObjectBuilder_AnimationTreeNodeTrack() | Inherited from MyObjectBuilder_AnimationTreeNodeTrack |
Methods
| Member | Description |
|---|---|
| GetChildren() | |
| Clone() | Inherited from MyObjectBuilder_Base |
| Equals(MyObjectBuilder_Base) | Inherited from MyObjectBuilder_Base |
| GetChildren() | Inherited from MyObjectBuilder_AnimationTreeNodeTrack |
| GetChildren() | Get the child nodes of this node. Inherited from MyObjectBuilder_AnimationTreeNode |
| ShouldSerializeSubtypeId() | Inherited from MyObjectBuilder_Base |
Inheritance: MyObjectBuilder_Base ˃ MyObjectBuilder_AnimationTreeNode ˃ MyObjectBuilder_AnimationTreeNodeTrack