Assembly: VRage.Game.dll

public struct MyItemType: IComparable<MyItemType>, IEquatable<MyItemType>

Use by MyInventoryItem

Properties

Member Description
SubtypeId Gets Subtype of Item
TypeId Gets TypeId of Item

Constructors

Member Description
MyItemType(string, string)
MyItemType(MyObjectBuilderType, MyStringHash)

Methods

Member Description
static MakeAmmo(string)
static MakeComponent(string)
static MakeIngot(string)
static MakeOre(string)
static MakeTool(string)
static Parse(string)
CompareTo(MyItemType)
Equals(MyItemType)
Equals(object)
GetHashCode()
ToString()

Implements: