| static Add(MyEntity) |
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| static AnyVoxelMapInBox(ref BoundingBoxD) |
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| static GetAllEntitiesInBox(ref BoundingBoxD, List, MyEntityQueryType) |
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| static GetAllEntitiesInOBB(ref MyOrientedBoundingBoxD, List, MyEntityQueryType) |
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| static GetAllEntitiesInRay(ref LineD, List<MyLineSegmentOverlapResult>, MyEntityQueryType) |
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| static GetAllEntitiesInSphere(ref BoundingSphereD, List, MyEntityQueryType) |
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| static GetAllTopMostEntitiesInSphere(ref BoundingSphereD, List, MyEntityQueryType) |
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| static GetAllVoxelMapsInBox(ref BoundingBoxD, List) |
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| static GetAllVoxelMapsInSphere(ref BoundingSphereD, List) |
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| static GetAproximateDynamicClustersForSize(ref BoundingBoxD, double, List) |
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| static GetAproximateDynamicClustersForSizeDebug(ref BoundingBoxD, double, List) |
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| static GetClosestPlanet(Vector3D) |
Get the closest planet overlapping a position. This will not return anything if the position is not within the bounding box of the planet. |
| static GetClosestPlanet(ref BoundingBoxD) |
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| static GetEntityAABB(MyEntity) |
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| static GetTopmostEntitiesInBox(ref BoundingBoxD, List, MyEntityQueryType) |
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| static GetTopMostEntitiesInBox(ref BoundingBoxD, List, MyEntityQueryType) |
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| static GetTopmostEntitiesOverlappingRay(ref LineD, List<MyLineSegmentOverlapResult>, MyEntityQueryType) |
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| static GetVoxelMapsOverlappingRay(ref LineD, List<MyLineSegmentOverlapResult>) |
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| static Move(MyEntity) |
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| static Remove(MyEntity) |
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| static GetAllTopMostStaticEntitiesInBox(ref BoundingBoxD, List, MyEntityQueryType) |
Obsolete: Use GetTopMostEntitiesInBox |
| AddEntity(MyEntity) |
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| AnyVoxelMap(ref BoundingBoxD) |
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| Draw() |
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| GetAllEntities(ref BoundingBoxD, List, MyEntityQueryType) |
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| GetAllEntities(ref MyOrientedBoundingBoxD, List, MyEntityQueryType) |
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| GetAllEntities(ref BoundingSphereD, List, MyEntityQueryType) |
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| GetAllEntities(ref LineD, List<MyLineSegmentOverlapResult>, MyEntityQueryType) |
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| GetAproximateDynamicClusters(ref BoundingBoxD, double, List) |
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| GetPlanet(Vector3D) |
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| GetPlanet(ref BoundingBoxD) |
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| GetTopMostEntities(ref BoundingBoxD, List, MyEntityQueryType) |
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| GetTopMostEntities(ref BoundingSphereD, List, MyEntityQueryType) |
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| GetTopMostEntities(ref LineD, List<MyLineSegmentOverlapResult>, MyEntityQueryType) |
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| GetVoxelMaps(ref LineD, List<MyLineSegmentOverlapResult>) |
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| GetVoxelMaps(ref BoundingBoxD, List) |
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| GetVoxelMaps(ref BoundingSphereD, List) |
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| MoveEntity(MyEntity) |
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| RemoveEntity(MyEntity) |
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| Simulate() |
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| AfterLoadData() |
Inherited from MySessionComponentBase |
| BeforeStart() |
Inherited from MySessionComponentBase |
| Draw() |
Inherited from MySessionComponentBase |
| GetObjectBuilder() |
Inherited from MySessionComponentBase |
| HandleInput() |
Inherited from IMyUserInputComponent |
| HandleInput() |
Inherited from MySessionComponentBase |
| Init(MyObjectBuilder_SessionComponent) |
Inherited from MySessionComponentBase |
| InitFromDefinition(MySessionComponentDefinition) |
Inherited from MySessionComponentBase |
| LoadData() |
Inherited from MySessionComponentBase |
| SaveData() |
Inherited from MySessionComponentBase |
| SetUpdateOrder(MyUpdateOrder) |
Inherited from MySessionComponentBase |
| Simulate() |
Inherited from MySessionComponentBase |
| ToString() |
Inherited from MySessionComponentBase |
| UnloadDataConditional() |
Inherited from MySessionComponentBase |
| UpdateAfterSimulation() |
Inherited from MySessionComponentBase |
| UpdateBeforeSimulation() |
Inherited from MySessionComponentBase |
| UpdatedBeforeInit() |
Inherited from MySessionComponentBase |
| UpdatingStopped() |
Inherited from MySessionComponentBase |