| static AddSafeZone(MySafeZone) |
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| static CanPerformAction(MySafeZoneAction, ulong) |
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| static CrateSafeZone(MatrixD, MySafeZoneShape, MySafeZoneAccess, Int64[], Int64[], float, bool, bool, Vector3, string, long, string) |
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| static CreateSafeZone_Implementation(Vector3D) |
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| static CreateSafeZone_ImplementationPlayer(long, float, bool, ulong) |
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| static DeleteSafeZone_Implementation(long) |
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| static DeleteSafeZone_ImplementationPlayer(long, long, ulong) |
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| static GetBelongingSafezones(long, ICollection) |
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| static GetSafeZonesInAABB(BoundingBoxD, List) |
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| static IsActionAllowed(MyEntity, MySafeZoneAction, long, ulong) |
Checks if action is allowed. |
| static IsActionAllowed(BoundingBoxD, MySafeZoneAction, long, ulong) |
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| static IsActionAllowed(BoundingSphere, MySafeZoneAction, long, ulong) |
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| static IsActionAllowed(Vector3D, MySafeZoneAction, long, ulong) |
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| static IsActionAllowed(MyCubeGrid, Vector3I, Vector3I, MySafeZoneAction, long) |
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| static IsActionAllowedFullyInside(MyCubeGrid, MySafeZoneAction, long) |
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| static IsActionAllowedGlobally(MySafeZoneAction) |
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| static IsActionAllowedNoChecks(List, Vector3D, MySafeZoneAction, long) |
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| static IsInSafezone(long, MySafeZone) |
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| static IsInSafezone(long, List) |
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| static IsPlayerValid(ulong, long, out MyIdentity, out MyCubeBlock) |
Validates player and beacon associated with beacon id. |
| static IsRecentlyAddedOrRemoved(MyEntity) |
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| static IsSafeZoneColliding(long, MatrixD, MySafeZoneShape, float, Vector3) |
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| static RemoveSafeZone(MySafeZone) |
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| static RequestCreateSafeZone(Vector3D) |
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| static RequestDeleteSafeZone(long) |
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| static RequestUpdateGlobalSafeZone() |
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| static RequestUpdateSafeZone(MyObjectBuilder_SafeZone) |
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| static RequestUpdateSafeZone_Player(long, MyObjectBuilder_SafeZone) |
Updates safe zone of a beacon with new settings set inside of the object builder |
| static RequestUpdateSafeZonePlayer(long, MyObjectBuilder_SafeZone) |
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| static RequestUpdateSafeZoneRadius_Player(long, long, float) |
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| static UpdateGlobalSafeZone_Implementation(MySafeZoneAction) |
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| static UpdateSafeZone(MyObjectBuilder_SafeZone, bool) |
Updates save zone with data from object builder. Use only on server |
| static UpdateSafeZone_Implementation(MyObjectBuilder_SafeZone) |
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| static UpdateSafeZone_ImplementationPlayer(long, MyObjectBuilder_SafeZone) |
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| static UpdateSafeZonePlayer_Implementation(long, MyObjectBuilder_SafeZone) |
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| static UpdateSafeZoneRadius_ImplementationPlayer(long, long, float) |
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| GetObjectBuilder() |
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| Init(MyObjectBuilder_SessionComponent) |
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| LoadData() |
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| UpdateAfterSimulation() |
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| AfterLoadData() |
Inherited from MySessionComponentBase |
| BeforeStart() |
Inherited from MySessionComponentBase |
| Draw() |
Inherited from MySessionComponentBase |
| GetObjectBuilder() |
Inherited from MySessionComponentBase |
| HandleInput() |
Inherited from IMyUserInputComponent |
| HandleInput() |
Inherited from MySessionComponentBase |
| Init(MyObjectBuilder_SessionComponent) |
Inherited from MySessionComponentBase |
| InitFromDefinition(MySessionComponentDefinition) |
Inherited from MySessionComponentBase |
| LoadData() |
Inherited from MySessionComponentBase |
| SaveData() |
Inherited from MySessionComponentBase |
| SetUpdateOrder(MyUpdateOrder) |
Inherited from MySessionComponentBase |
| Simulate() |
Inherited from MySessionComponentBase |
| ToString() |
Inherited from MySessionComponentBase |
| UnloadDataConditional() |
Inherited from MySessionComponentBase |
| UpdateAfterSimulation() |
Inherited from MySessionComponentBase |
| UpdateBeforeSimulation() |
Inherited from MySessionComponentBase |
| UpdatedBeforeInit() |
Inherited from MySessionComponentBase |
| UpdatingStopped() |
Inherited from MySessionComponentBase |