Assembly: VRage.Game.dll

public class MyDefinitionBase

Fields

Member Description
AvailableInSurvival
Context
DescriptionArgs String used for shortcuts used in description
DescriptionEnum Enum used for localization of description. Null for player created definitions.
DescriptionString String used for user created description which do not have localization support.
Enabled Definition can be disabled by mod, then it will be removed from definition manager
Icons Icons for the definition, they are used from top to bottom.
Id
Public Indicates if definition should be offered in Cube builder

Properties

Member Description
DescriptionText Use this property when showing description in GUI, as it takes into account more complex description construction.
DisplayNameEnum Enum used for localization of display name. Null for player created definitions.
DisplayNameString String name used for user created definitions which do not have localization support.
DisplayNameText Use this property when showing name in GUI instead of DisplayName. This takes into account more complex name construction.
DLCs

Constructors

Member Description
MyDefinitionBase()

Methods

Member Description
CheckDefinitionDLCs(String[]) Checks if the definition has all required DLCs as it should have
GetObjectBuilder()
Init(MyObjectBuilder_DefinitionBase, MyModContext)
Postprocess() Override this in case you want to do some postprocessing of the definition before the game starts. Prefer to use MyDefinitionPostprocessor instead.Postprocess is useful if you want to process the definition before the game begins,

but you only want to do it when all the definitions are loaded and merged.
ToString()

Inheritors: