Assembly: Sandbox.Common.dll

public interface IMyRemoteControl: IMyShipController, IMyTerminalBlock, IMyCubeBlock, IMyEntity

Describes remote control block (PB scripting interface)

Properties

Member Description
CurrentWaypoint Gets the current target waypoint
Direction Gets or sets the current flight direction
FlightMode Gets or sets the current flight mode
IsAutoPilotEnabled Determines whether the autopilot is currently enabled.
SpeedLimit Gets or sets the autopilot speed limit
WaitForFreeWay if true, if collision avoidance is on, autopilot will wait until path is clear to move forward.
BlockDefinition Gets definition.Id assigned to this block

Inherited from IMyCubeBlock
CanControlShip Determines whether this specific ship controller is capable of controlling the ship it's installed on.

Inherited from IMyShipController
CenterOfMass Center of mass in world coordinates

Inherited from IMyShipController
Closed True if the block has been removed from the world.

Inherited from IMyEntity
Components Gets blocks component logic container

Inherited from IMyEntity
ControlThrusters Gets or sets whether thrusters are being controlled by this controller.

Inherited from IMyShipController
ControlWheels Gets or sets whether wheels are being controlled by this controller.

Inherited from IMyShipController
CubeGrid Grid in which the block is placed

Inherited from IMyCubeBlock
CustomData Gets or sets the Custom Data string. NOTE: Only use this for user input. For storing large mod configs, create your own MyModStorageComponent

Inherited from IMyTerminalBlock
CustomInfo Gets information about block status (available from mods) IMyTerminalBlock.AppendingCustomInfoprohibited IMyTerminalBlock.RefreshCustomInfoprohibited .

Inherited from IMyTerminalBlock
CustomName Gets or sets how block is named in Terminal menu

Inherited from IMyTerminalBlock
CustomNameWithFaction Gets or sets how block is named in Terminal menu. Work only for Cockpit, LaserAntenna RadioAntenna, SpaceBall, Beacon

Inherited from IMyTerminalBlock
DampenersOverride Gets or sets whether dampeners are currently enabled.

Inherited from IMyShipController
DefinitionDisplayNameText Definition name

Inherited from IMyCubeBlock
DetailedInfo Gets information about block status. In Control panel bottom right text

Inherited from IMyTerminalBlock
DisassembleRatio Is set in definition Ratio at which is the block disassembled (grinding) Bigger values - longer grinding

Inherited from IMyCubeBlock
DisplayName Gets user friendly name of entity. May be null For block terminal name use DisplayNameText

Inherited from IMyEntity
DisplayNameText Translated block name

Inherited from IMyCubeBlock
EntityId Id of entity

Inherited from IMyEntity
HandBrake Gets or sets the current state of the handbrake.

Inherited from IMyShipController
HasInventory Returns true if this entity has got at least one inventory. Note that one aggregate inventory can contain zero simple inventories => zero will be returned even if GetInventory() != null.

Inherited from IMyEntity
HasWheels Determines whether there are any wheels on this ship.

Inherited from IMyShipController
InventoryCount Returns the count of the number of inventories this entity has.

Inherited from IMyEntity
IsBeingHacked Hacking of the block is in progress

Inherited from IMyCubeBlock
IsFunctional Gets if integrity is above breaking threshold

Inherited from IMyCubeBlock
IsMainCockpit Gets or sets if this controller is the main one for current ship Setter checks if there is any other main cockpit on the ship before proceeding

Inherited from IMyShipController
IsUnderControl Indicates whether a block is locally or remotely controlled.

Inherited from IMyShipController
IsWorking True if block is able to do its work depening on block type (is functional, powered, enabled, etc...)

Inherited from IMyCubeBlock
Mass Block mass

Inherited from IMyCubeBlock
Max Maximum coordinates of grid cells occupied by this block

Inherited from IMyCubeBlock
Min Minimum coordinates of grid cells occupied by this block

Inherited from IMyCubeBlock
MoveIndicator Directional input from user/autopilot. Values can be very large with high controller sensitivity

Inherited from IMyShipController
Name Some entities can have uniq name, and game can find them by name IMyEntities.TryGetEntityByNameprohibited

Inherited from IMyEntity
NumberInGrid Order in which were the blocks of same type added to grid Used in default display name

Inherited from IMyCubeBlock
Orientation Returns block orientation in base 6 directions

Inherited from IMyCubeBlock
OwnerId IdentityId of player owning block (not steam Id)

Inherited from IMyCubeBlock
Position Position in grid coordinates

Inherited from IMyCubeBlock
RollIndicator Roll input from user/autopilot. Values can be very large with high controller sensitivity

Inherited from IMyShipController
RotationIndicator Pitch, yaw input from user/autopilot. Values can be very large with high controller sensitivity

Inherited from IMyShipController
ShowHorizonIndicator Gets or sets whether the horizon indicator should be displayed for this block.

Inherited from IMyShipController
ShowInInventory Represent terminal gui toggle Show block in Inventory Screen. Gets or sets its value

Inherited from IMyTerminalBlock
ShowInTerminal Represent terminal gui toggle Show block in terminal. Gets or sets its value

Inherited from IMyTerminalBlock
ShowInToolbarConfig Represent terminal gui toggle Show in toolbar config. Gets or sets its value

Inherited from IMyTerminalBlock
ShowOnHUD Represent terminal gui toggle Show On HUD. Gets or sets its value

Inherited from IMyTerminalBlock
WorldAABB Gets world axis-aligned bounding box

Inherited from IMyEntity
WorldAABBHr Gets world axis-aligned bounding box

Inherited from IMyEntity
WorldMatrix Gets world matrix of this entity

Inherited from IMyEntity
WorldVolume Gets bounding sphere of this entity

Inherited from IMyEntity
WorldVolumeHr Gets bounding sphere of this entity

Inherited from IMyEntity

Methods

Member Description
AddWaypoint(Vector3D, string) Adds a new waypoint.
AddWaypoint(MyWaypointInfo) Adds a new waypoint.
ClearWaypoints() Removes all existing waypoints.
GetNearestPlayer(out Vector3D) Gets the nearest player's position. Will only work if the remote control belongs to an NPC
GetWaypointInfo(List) Gets basic information about the currently configured waypoints.
SetAutoPilotEnabled(bool) Enables or disables the autopilot.
SetCollisionAvoidance(bool) Enables or disables collision avoidance.
SetDockingMode(bool) Enables or disables docking mode.
CalculateShipMass() Gets information about the current mass of the ship.

Inherited from IMyShipController
GetActions(List, Func<ITerminalAction, bool>) Get all terminal actions available for block

Inherited from IMyTerminalBlock
GetActionWithName(string) Get first found terminal action with name

Inherited from IMyTerminalBlock
GetArtificialGravity() Gets the detected artificial gravity vector and power at the current location.

Inherited from IMyShipController
GetInventory() Simply get the MyInventoryBase component stored in this entity.

Inherited from IMyEntity
GetInventory(int) Search for inventory component with maching index.

Inherited from IMyEntity
GetNaturalGravity() Gets the detected natural gravity vector and power at the current location.

Inherited from IMyShipController
GetOwnerFactionTag() Tag of faction owning block

Inherited from IMyCubeBlock
GetPosition() Gets position in world coordinates

Inherited from IMyEntity
GetProperties(List, Func<ITerminalProperty, bool>) Get all terminal actions available for block.

Inherited from IMyTerminalBlock
GetProperty(string) Finds terminal property with provided id

Inherited from IMyTerminalBlock
GetShipSpeed() Gets the basic ship speed in meters per second, for when you just need to know how fast you're going.

Inherited from IMyShipController
GetShipVelocities() Determines the linear velocities in meters per second and angular velocities in radians per second. Provides a more accurate representation of the directions and axis speeds.

Inherited from IMyShipController
GetTotalGravity() Gets the total accumulated gravity vector and power at the current location, taking both natural and artificial gravity into account.

Inherited from IMyShipController
GetUserRelationToOwner(long, MyRelationsBetweenPlayerAndBlock) Gets relation to owner of block

Inherited from IMyCubeBlock
HasLocalPlayerAccess() Returns if local player can use block. Executes HasPlayerAccess(long, MyRelationsBetweenPlayerAndBlock) with local player identityId. On Dedicated Server as identityId it is using 0 as playerId

Inherited from IMyTerminalBlock
HasNobodyPlayerAccessToBlock() Returns if Nobody has access to block.

Inherited from IMyTerminalBlock
HasPlayerAccess(long, MyRelationsBetweenPlayerAndBlock) Returns if local player can use block. It is also checking for admin access.

Inherited from IMyTerminalBlock
HasPlayerAccessWithNobodyCheck(long, bool) Returns if player can use block. If playerId is 0 (Nobody), calls HasNobodyPlayerAccessToBlock instead It is also checking for admin access.

Inherited from IMyTerminalBlock
IsSameConstructAs(IMyTerminalBlock) Determines whether this block is Mechanicalprohibited connected to the other. This is any block connected with rotors or pistons or other mechanical devices, but not things like connectors. This will in most cases constitute your complete construct.

Be aware that using merge blocks combines grids into one, so this function will not filter out grids connected that way. Also be aware that detaching the heads of pistons and rotors will cause this connection to change.

Inherited from IMyTerminalBlock
SearchActionsOfName(string, List, Func<ITerminalAction, bool>) Get all terminal actions available for block. NOTE: First called <br /><br /> and then <br /><br /> check

Inherited from IMyTerminalBlock
TryGetPlanetElevation(MyPlanetElevation, out double) Attempts to get the elevation of the ship in relation to the nearest planet. This method is only available when a ship is within the gravity well of a planet.

Inherited from IMyShipController
TryGetPlanetPosition(out Vector3D) Attempts to get the world position of the nearest planet. This method is only available when a ship is within the gravity well of a planet.

Inherited from IMyShipController
GetPlayerRelationToOwner() Obsolete: GetPlayerRelationToOwner() is useless ingame. Mods should use the one in ModAPI.IMyCubeBlock

Relation of local player to the block Should not be called on Dedicated Server.

Inherited from IMyCubeBlock
SetCustomName(string) Obsolete: Use the setter of Customname

Obsolete

Inherited from IMyTerminalBlock
SetCustomName(StringBuilder) Obsolete: Use the setter of Customname

Obsolete

Inherited from IMyTerminalBlock
UpdateIsWorking() Obsolete

Force refresh working state. Call if you change block state that could affect its working status.

Inherited from IMyCubeBlock
UpdateVisual() Obsolete

Updates block visuals (ie. block emissivity)

Inherited from IMyCubeBlock

Implements:

Type Definitions: